Battlefield 3: Engineer Kit Unlocks

Engineer Unlocks


AKS-74U
  • Unlocks by Default 
  • Available to Russian Faction 
    • (145000 for US Faction)
  • Single Fire, Auto Fire
  • Range: Medium
  • RPM: 650
  • Magazine: 30

AKS-74U Unlockable Mods
  • KOBRA (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • PK-A (3.4x) - 40 Kills
  • Tactical Light - 50 Kills
  • PKA-S (HOLO) - 60 Kills
  • Suppressor - 70 Kills
  • PSO-1 (4x) - 80 Kills
  • Heavy Barrel - 90 Kills
  • PKS-07 (7x) - 100 Kills
  • IRNV (IR 1x) - 125 Kills
  • Rifle Scope (6x) - 150 Kills
  • M145 (3.4x) - 175 Kills
  • Flash Supp. - 200 Kills
  • Reflex (RDS) - 235 Kills
  • Holographic (HOLO) - 270 Kills
  • ACOG (4x) - 300 Kills




M4A1
  • Unlocked by Default 
  • Available to US Faction 
    • (145000 for Russian Faction)
  • Single Fire, Auto Fire
  • Range: Medium
  • RPM: 800
  • Magazine: 30

M4A1 Unlockable Mods
  • Reflex (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • Tactical Light - 40 Kills
  • Holographic (HOLO) - 50 Kills
  • Suppressor - 60 Kills
  • ACOG (4x) - 70 Kills
  • Heavy Barrel - 80 Kills
  • Bipod - 90 Kills
  • IRNV (IR 1x) - 100 Kills
  • Rifle Scope (6x) - 125 Kills
  • M145 (3.4x) - 150 Kills
  • Flash Supp. - 175 Kills
  • KOBRA (RDS) - 200 Kills
  • PKA-S (HOLO) - 235 Kills
  • PSO-1 (4x) - 270 Kills
  • PKS-07 (7x) - 300 Kills
  • PK-A (3.4x) - 350 Kills




RPG-7V2
  • Unlocks by Default
  • Available to Russian Faction
  • A widely-produced, anti-tank rocket propelled grenade weapon, the RPG-7 has been used in almost all conflicts across all continents since the mid-1960s. Modernized into the RPG-7v2, which is lighter, and more accurate than the original RPG-7 and firing GP-7VL rocket propelled grenades the RPG-7v2 is effective against both fortifications and armor.




SMAW
  • Unlocks by Default
  • Available to US Faction
  • Developed especially for the US Marine Corps to defeat light armor and enemy bunkers, the Mark 153 SMAW is capable of defeating both modern armor and emplacements. 83mm unguided rockets are loaded individually at the back of the launcher from disposable sealed 1 time use units.at the rear.




SA-18 IGLA
  • Unlocks at 3000 Engineer Score
  • Available to Russian Faction
  • Russian man-portable infrared homing SAM. Labeled the 9K38 by the Russians and SA-18 IGLA by the US, the IGLA is capable of enganging a wide range of threats from UAV sized aircraft up to helicopters and low flying jets. The IGLA requires a locked target in order to fire.




FIM-92 STINGER
  • Unlocks at 3000 Engineer Score
  • Available to US Faction
  • The FIM-92 Stinger is a man portable infrared homing surface-to-air missile(SAM). The Stinger is capable of locking on and engaging a large variety of craft, from small UAVs up to low flying helicopters and jets. The Stinger requires a locked target in order to fire.




M15 AT MINE
  • Unlocks at 7000 Engineer Score
  • Available to both Factions
  • Engineers and the EOD Bot can both disarm mines.





SCAR-H
  • Unlocks at 14000 Engineer Score
  • Available to both Factions
  • Single Fire, Auto Fire
  • Range: Medium
  • RPM: 600
  • Magazine: 20

SCAR-H Unlockable Mods
  • Reflex (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • Tactical Light - 40 Kills
  • Holographic (HOLO) - 50 Kills
  • Suppressor - 60 Kills
  • ACOG (4x) - 70 Kills
  • Heavy Barrel - 80 Kills
  • Bipod - 90 Kills
  • IRNV (IR 1x) - 100 Kills
  • Rifle Scope (6x) - 125 Kills
  • M145 (3.4x) - 150 Kills
  • Flash Supp. - 175 Kills
  • KOBRA (RDS) - 200 Kills
  • PKA-S (HOLO) - 235 Kills
  • PSO-1 (4x) - 270 Kills
  • PKS-07 (7x) - 300 Kills
  • PK-A (3.4x) - 350 Kills




EOD BOT
  • Unlocks at 25000 Engineer Score
  • Available to both Factions
  • A remotely controlled Explosive Ordinance Disposal robot allows the engineer to repair and damage vehicles like a normal repair tool, but can also arm and disarm explosives and MCOM stations in Rush.




M4
  • Unlocks at 40000 Engineer Score
  • Available to both Factions
  • Single Fire, Auto Fire
  • Range: Medium
  • RPM: 800
  • Magazine: 30

M4 Unlockable Mods
  • Reflex (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • Tactical Light - 40 Kills
  • Holographic (HOLO) - 50 Kills
  • Suppressor - 60 Kills
  • ACOG (4x) - 70 Kills
  • Heavy Barrel - 80 Kills
  • Bipod - 90 Kills
  • IRNV (IR 1x) - 100 Kills
  • Rifle Scope (6x) - 125 Kills
  • M145 (3.4x) - 150 Kills
  • Flash Supp. - 175 Kills
  • KOBRA (RDS) - 200 Kills
  • PKA-S (HOLO) - 235 Kills
  • PSO-1 (4x) - 270 Kills
  • PKS-07 (7x) - 300 Kills
  • PK-A (3.4x) - 350 Kills




A-91
  • Unlocks a 58000 Engineer Score
  • Available to both Factions
  • Single Fire, Auto Fire
  • Range: Medium
  • RPM: 800
  • Magazine: 30

A-91 Unlockable Mods
  • KOBRA (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • PK-A (3.4x) - 40 Kills
  • Tactical Light - 50 Kills
  • PKA-S (HOLO) - 60 Kills
  • Suppressor - 70 Kills
  • PSO-1 (4x) - 80 Kills
  • Heavy Barrel - 90 Kills
  • PKS-07 (7x) - 100 Kills
  • IRNV (IR 1x) - 125 Kills
  • Rifle Scope (6x) - 150 Kills
  • M145 (3.4x) - 175 Kills
  • Flash Supp. - 200 Kills
  • Reflex (RDS) - 235 Kills
  • Holographic (HOLO) - 270 Kills
  • ACOG (4x) - 300 Kills




FGM-148 JAVELIN
  • Unlocks at 82000 Engineer Score
  • Available to both Factions
  • A shoulder launched AntiTank missile with both a direct and top attack mode. Fire-and-Forget system requires a lock on before launch, exceptionally powerful against enemy armor.




G36C
  • Unlocks at 110000 Engineer Score
  • Available to both Factions
  • Single Fire, Auto Fire, Burst Fire
  • Range: Medium
  • RPM: 750
  • Magazine: 30

G36C Unlockable Mods
  • Reflex (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • Tactical Light - 40 Kills
  • Holographic (HOLO) - 50 Kills
  • Suppressor - 60 Kills
  • ACOG (4x) - 70 Kills
  • Heavy Barrel - 80 Kills
  • Bipod - 90 Kills
  • IRNV (IR 1x) - 100 Kills
  • Rifle Scope (6x) - 125 Kills
  • M145 (3.4x) - 150 Kills
  • Flash Supp. - 175 Kills
  • KOBRA (RDS) - 200 Kills
  • PKA-S (HOLO) - 235 Kills
  • PSO-1 (4x) - 270 Kills
  • PKS-07 (7x) - 300 Kills
  • PK-A (3.4x) - 350 Kills




Engineer Unlocks (from CO-OP)

SG553
  • Unlocks at 378000 CO-OP Score
  • Available to both Factions
  • Single Fire, Auto Fire, Burst Fire
  • Range: Medium
  • RPM: 700
  • Magazine: 30

SG553 Unlockable Mods
  • Reflex (RDS) - 10 Kills
  • Laser Sight - 20 Kills
  • Foregrip - 30 Kills
  • Tactical Light - 40 Kills
  • Holographic (HOLO) - 50 Kills
  • Suppressor - 60 Kills
  • ACOG (4x) - 70 Kills
  • Heavy Barrel - 80 Kills
  • Bipod - 90 Kills
  • IRNV (IR 1x) - 100 Kills
  • Rifle Scope (6x) - 125 Kills
  • M145 (3.4x) - 150 Kills
  • Flash Supp. - 175 Kills
  • KOBRA (RDS) - 200 Kills
  • PKA-S (HOLO) - 235 Kills
  • PSO-1 (4x) - 270 Kills
  • PKS-07 (7x) - 300 Kills
  • PK-A (3.4x) - 350 Kills